LOOK|还有什么能拯救,逐渐崩坏的世界?

两室一听

久违的读书环节归来,本月主题是「失望」与「希望」。 在这个夏末我们读到了让人寒冷如坠入冰窖的纪实文学,也读到了神秘诡异的短篇小说集,还有在绝望的时刻里能够治愈人心的温暖与浪漫故事。 这世上难免有阳光照耀不到的地方,所以我们要保持怜悯与悲伤;但也有着种种微弱的光芒,足以照亮一部分生活,所以我们也要善良与自足。 希望文字能够持续点醒内心的正义之火,也能给予我们持续不断勇敢向前的勇气与希望。 📖 本 期 书 单 1:42 清水洁《足利女童连续失踪事件》 撼动日本的大型冤案,以个人力量对抗司法机关 - 延展阅读:清水洁《桶川跟踪狂杀人事件》 26:52 芥川龙之介《罗生门》 在似真似假的故事中,映照着现代的启示 - 延展阅读:森见登美彦《奔跑吧!梅洛斯》 46:00 金爱烂《你的夏天还好吗》《外面是夏天》 无法根除的、酝酿已久的无力,生活的崩坏只需要一个瞬间 - 延展观影:《杀人回忆》 57:51 卡洛·罗韦利《时间的秩序》 忘记时间,感受物理学带来的浪漫 1:10:29 汤本香树实《夏日庭院》 度过这个夏天,不再害怕死亡 - 延展观影:《我死前的最后一个夏天》 🎵 B G M 広橋真紀子 - さよならの夏/「コクリコ坂から」より 広橋真紀子 - いのちの名前 山下达郎 - さよなら夏の日 📮 联络我们 官方微博:两室一听 陈一日 微博/即刻:一日呢 Sunny 微博/即刻:白桃睡不醒 邮箱:[email protected]

80分钟
6k+
3年前

《Geek时间》-女孩嘛,读个文科就好?!

英文小酒馆 LHH

【Geek Time】-“极客”时间,和“科技宅”Brad一起聊神秘有趣的“黑科技”“高科技”“硬科技”。欢迎关注公号【璐璐的英文小酒馆】,可以查看更多精彩内容,查看英语全文稿哦~ Welcome to Geek Time. This is Brad. How are you doing Lulu? Hi, Brad. So we're gonna continue on with STEM, and moving to something called STEAM, just doesn't have the same feeling. No, all these lingos, though, stem is S-T-E-M, STEAM is with an a. …an a. A is for arts. Right, the whole idea is that A is bringing arts back into STEM because people moved away from the arts in like the 80s people started moving away. The government started taking funding out of art subjects, music, and all of that, and this was accelerated even more in the 90s. But then like STEM came about and people said, why do we keep moving away from arts? Arts are still important. We still need arts, and so they decided to put it back in. Oh, the pitiful arts just get crammed in with S-T-E-M, honestly I'm seeing that shift in China, so we're seeing that shift like a lot of people… you do hear a lot of people saying that we really should just focus more on STEM subjects as what we would call 理科like science subjects, engineering subjects. Why are we even bothered with liberal arts subjects? They're not gonna generate any productivity which I think it's a bit… to me obviously I am in arts, I was in applied linguistics and you can… I kind of bridged both of those, I've studied language and you know, I have degrees on language and I have degrees on engineering. Yes, we all know you have a wide range, different disciplines, so you are basically STEAM. At least the E Yeah, but so this whole STEAM, I think it's just obviously like you said, it's to trying to bring it back, but this arts is not really like arts, as we would understand, like 文科. It's not history, politics, it is not this type of arts. It’s more like the design elements. For example, if you're talking about designing something even industrial design or if it's designing something with computer programs, you still want to have that the ability to make it aesthetically pleasing, you have a beautiful design, that sort of idea. In this part, yeah, the STEAM wants people to be able to do the design process, you know, not only just do the… they want to have a whole design process where they're doing problem solving and not just doing problem solving, but focusing on like incorporating teamwork, discussion, creative thinking, all of these things because when you just focus on robotics and programming, then that kind of takes like center stage. And they don't want just robotics and programming to be the center stage of STEM. So they want to have more of like a big thing. And so sometimes some of the STEAM materials just completely move out the robotics aspect. You still might design something and build something to fulfill a task, but you may do it with other materials. The whole idea, I think it's for like a well-rounded education and learning, especially in primary or secondary education these stages. You don't want to limit students’ options. Right You don't want to, say, okay, you wanna do math, just do math, don't do anything arts related, or vice versa. In the US we never really kind of had a separation between those things. When you went to high school, you did have to study art. Like you had to take art classes, you had to take math classes, you had to take math up to a certain level. So you had to take at least like I think it was 2 or 3 years of math. You had to take 2 or 3 years of science. You had to take history, but if you wanted to, you could take like Advanced Placement history. And so you didn't have to take the basic subject. You could get college credit level. Yeah, so that's AP, that is helping you explore your interest. If you're interested in history can do AP history. If you're interested in math, you can do AP math. That's the idea. Yeah, we have all these subjects, but we didn't really have a bridge between them. .... 欢迎关注公号【璐璐的英文小酒馆】,可以查看更多精彩内容,查看英语全文稿哦~

13分钟
99+
3年前

EP046 我从一线城市退到了二线网红城市,然后呢?

不上不下

【号外】 搜索wx:shirleyxiaoling 并标记听友,即可加入听友群。欢迎各位综艺粉丝、电视儿童,或者任何喜好听我们唠嗑的朋友进群互动。 【本集简介】 2020年的时候我们从房地产的角度做了一期对比一线和二线城市的节目,那一期节目成了我们播客开播以来反响最大的两期中的一期,也引发了很多的讨论。录那一期节目的时候主播们还都在上海,两年之后,阿沈和小二先后回到了自己的家乡,正好就是目前最热门的两个新一线城市,杭州和成都。 可以说,离开一线城市,杭州和成都就是很多年轻人的第一选择。之前的那期节目里我们提出了一个问题:回归二线是否是一线城市年轻人的退路?今天这期节目就来聊一聊我们从一线退回到新一线的一些洞察和体会。 【主持】 小二:前综艺民工,现互联网民工 宇山:电视剧行业从业者 阿沈:前电视民工,现商业民族志学徒 【时间轴】 03:15 回归二线城市的契机和心路历程 18:00 从上海市中心到杭州郊区的生活有了巨大的改变 22:20 在成都的职场环境中,“个人职业发展”几乎消失 36:00 回杭州之后同事的画像有了很大的变化,需要重建朋友圈 46:00 和父母同住比想象中更和谐 48:00 回到成都之后和家庭的连接更紧密 50:00 中国父母对子女的爱和控制是夹杂在一起的 62:00 回杭州之后打发周末的方式变成了亲近自然 65:00 成都是一个消费很高的城市,收入降低的情况下需要改变自己的消费习惯 72:00 并不是每一个人都有“回去”的选择,生活的随机感也很精彩 78:00 当自己生活没有活力的时候,换城市是一个调节剂 【BGM】 Nostalgia-Alice Phoebe Lou 【互动方式】 微博@不上不下_Betwixt 【收听方式】 你可以在小宇宙、网易云音乐、喜马拉雅、Apple Podcast、Pocket Casts找到我们,订阅收听【不上不下】

85分钟
3k+
3年前

天下乙方一家亲!广告、战略、建筑、动画、UX的乙方设计师聚会 ~ 五洲行话

五湖四海 5lake4sea

本期我们集齐了广告、战略、建筑、动画、UX的乙方设计师来分享自己在国内外各种做乙方的故事和经验。肥皂(交互设计师)、好好(动画故事版艺术家)、Ben(服务设计)、Mia(建筑工程)、卢老板(设计咨询),真诚的聊了聊做乙方的恐怖故事和高光时刻,分享应对各种甲方的策略。发言的所有人都在五湖四海往期播客中出现过😁 时间轴 * 01:28 主持和嘉宾们的背景介绍 * 03:59 在不同地区、公司、行业做乙方的不同感受 * 12:30 每人讲一个恐怖故事——最惨烈的乙方经验 * 37:44 做乙方的自由度,time sheet 如何填 * 42:37 乙方的「高光时刻」,设计咨询乙方的发展趋势 * 56:06 「管理」甲方的小技巧分享 * 01:08:48 大家喜欢和坚持做乙方的原因 备注 * 五洲行话是五湖四海播客下的一个子栏目,又名跨时差闲聊。我们每期至少会有生活在不同地方的人针对某个特定话题进行讨论。往期内容: 自由设计师+媒体人| 欲速则不达 | 反向文化冲击 | 闲聊日本 | 海外的中国料理 | 签证奇遇 * 封面来自 Unsplush @charlesdeluvio 查看原图 * 任何设备都可以通过访问我们的网站在线收听,或者使用泛用型播客客户端订阅,也欢迎通过小宇宙与我们留言交流 * 五湖四海播客和主播、嘉宾介绍

80分钟
99+
3年前
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